Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | H | |||||||||
Flag | Don't Kill White Damage | Don't Kill White Damage 0x80 | ||||||||
Damage | 30 | 36 | 8 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 10 | 23 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.2 | 0.4 | ||||||||
FallSpeed | 0.4 | 0.5 | ||||||||
JuggleStart | 99 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] |