Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script Screenshake | 0x80 | ||||||||
Damage | 50 | 60 | 13 | |||||||
Stun | 60 | 72 | None | |||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 18 | ||||||||
HitFreezeDefender | 15 | 18 | ||||||||
MainRecoveryDuration | 28 | 30 | 28 | 30 | 19 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.9 | 2.0 | 1.9 | 2.0 | 0.45 | |||||
FallSpeed | 1.6 | 1.5 | 1.6 | 1.5 | 0.5 | |||||
JuggleStart | 0 | 5 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x2', '0x10'] |