Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 210 | H | ||||||||
Flag | Specific Script Screenshake | Don't Kill 0x80 | ||||||||
Damage | 50 | 60 | 13 | |||||||
Stun | 75 | 90 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 18 | ||||||||
HitFreezeDefender | 15 | 18 | ||||||||
MainRecoveryDuration | 26 | 17 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.2 | 0.45 | ||||||||
FallSpeed | 1.5 | 0.5 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x2', '0x10'] |