| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 210 | H | ||||||||
| Flag | Specific Script Screenshake | Don't Kill 0x80 | ||||||||
| Damage | 100 | 120 | 25 | |||||||
| Stun | 150 | 180 | None | |||||||
| EXAttacker | 40 | 48 | 20 | |||||||
| EXDefender | 24 | 29 | 12 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | 18 | ||||||||
| HitFreezeDefender | 15 | 18 | ||||||||
| MainRecoveryDuration | 18 | 17 | ||||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 1.3 | 0.4 | ||||||||
| FallSpeed | 0.4 | 0.5 | ||||||||
| JuggleStart | 1 | 0 | 1 | |||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x2', '0x10'] | ||||||||