X

Y

#878 - V_SKILL_START_A_C

Hide Unknowns
Total Frames
90
Recovery Starts At
37
Flags
['Air']
SlideVX
1.0
SlideVY
1.0
SlideAX
1.0
SlideAY
1.0

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x8']
Status
Air, Counter Hit
Air
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 157Group: 0Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8']
Effect: 156Group: 1Projectile CancelNormalUnknown6: ['0x8']
Effect: 156Group: 1Projectile CancelNormalUnknown6: ['0x8']
Hurtboxes
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Air🤜
Group: 0Air🤜, ★
Pushboxes
AutoCancels
Condition: On LandingScript: #882 - V_SKILL_A_LAND
Commands
Spawn ProjectileScript: #3 - VS_A_SHOTXShift: 0.9YShift: 1.25
Forces
Amount: 0Mode: TemporaryTarget: Horizontal Speed
Amount: 0Mode: TemporaryTarget: Vertical Speed
Amount: 0Mode: TemporaryTarget: Vertical Acceleration
Amount: 0.05Mode: SetTarget: Horizontal Speed
Amount: -0.014Mode: SetTarget: Vertical Acceleration