Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Blow | Guard | |||||||
Script | None | 310 | H | |||||||
Flag | Specific Script Don't Kill | Specific Script | 0x80 | |||||||
Damage | 30 | 36 | 8 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 5 | 30 | 18 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | 12.0 | 0.5 | |||||||
FallSpeed | 0.0 | 1.1 | 0.5 | |||||||
JuggleStart | 1 | 5 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] |