Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | OTG | No Effect | ||||||||
Script | H | None | ||||||||
Flag | Specific Script Screenshake | Specific Script | Specific Script 0x80 | |||||||
Damage | 65 | 78 | 17 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 70 | 84 | 35 | |||||||
EXDefender | 42 | 51 | 21 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | 5 | ||||||||
HitFreezeDefender | 10 | 5 | ||||||||
MainRecoveryDuration | 20 | |||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | ['0x1', '0x4'] |