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#886 - V_SKILL_START_A_HIT

Hide Unknowns
Total Frames
90
Flags
['Air']
SlideVX
1.0
SlideVY
1.0
SlideAX
1.0
SlideAY
1.0

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x8']
Status
Air, Counter Hit
Air
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 156Group: 1Projectile CancelNormalUnknown6: ['0x8']
Hurtboxes
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Air🤜
Group: 0Air🤜, ★
Pushboxes
Cancels
CancelList: FORWARD JUMPBuffer Always
CancelList: FORWARD JUMPExecute
AutoCancels
Condition: On LandingScript: #889 - V_SKILL_A_LAND
Forces
Amount: 0Mode: TemporaryTarget: Horizontal Speed
Amount: 0Mode: TemporaryTarget: Vertical Speed
Amount: 0Mode: TemporaryTarget: Vertical Acceleration
Amount: 0.04Mode: SetTarget: Horizontal Speed
Amount: 0.03Mode: SetTarget: Vertical Speed
Amount: -0.009Mode: SetTarget: Vertical Acceleration