Stand, Counter Hit, 0x80
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Effect: 4Flag: ['0x80']Group: 0Standard🤜JugInc: 5JugLim: 11NormalNumberOfHits: 1Strength: 40Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
CancelList: 70Buffer on Hit, Buffer on Block
CancelList: 70Execute
Condition: On Unknown 40Params: [1, 4, 0, 0]ActivateStates: ['A']
Condition: On Opponent ProximityDistance: 1ActivateStates: ['B']