Stand, Counter Hit, 0x80
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Effect: 4Flag: ['0x80']Group: 0Standard🤜JugInc: 5JugLim: 11NormalNumberOfHits: 1Strength: 40Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
CancelList: 77Buffer on Hit, Buffer on Block
CancelList: 77Execute
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute
Condition: On ButtonScript: #607 - 5HP_RELEASEScriptTime: 6Action: Release TwoButtons: ['HP'] Condition: AlwaysScript: #608 - 5HP_HOLDScriptTime: 15Unknown2: 24Unknown3: 120