| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 297 | H | 297 | H | M | |||||
| Flag | Specific Script | Specific Script | Don't Kill 0x4 0x80 | |||||||
| Damage | 20 | 24 | 5 | |||||||
| Stun | 20 | 24 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 10 | 15 | ||||||||
| HitFreezeDefender | 10 | 15 | ||||||||
| MainRecoveryDuration | 15 | 22 | 15 | 22 | 15 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 1.0 | 1.5 | 1.0 | 1.5 | 0.45 | |||||
| FallSpeed | 0.5 | 1.3 | 0.5 | 1.3 | 0.5 | |||||
| JuggleStart | 4 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x8'] | ['0x1', '0x2', '0x4', '0x8'] | ||||||||