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Character: Akuma
Version: 4.070 [evo-update]
Other versions
2.010 [launch]
2.016 [kolin update]
2.021 [ed update]
3.002 [ae launch]
3.010 [blanka update]
3.020 [april patch]
3.030 [falke update]
3.051 [cody update]
3.091 [input lag update]
4.000 [kage balance update]
4.021 [blanka bugfix]
4.070 [evo update]
4.081 [september fixes]
5.001 [ce launch]
5.012 [seth release]
5.020 [march patch]
6.001 [winter update]
6.022 [may patch]
6.031 [oro akira release]
7.001 [definitive update]
7.002 [may patch]
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Source code
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#1039 - GOSAI_ATK
Hide Unknowns
Total Frames
71
Without Interruption
48
Recovery Starts At
26
Unknowns
ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Hitboxes
CantHit: ['Cross-Up']
Effect:
155
Flag: ['No Back Recovery', '0x20', '0x80']
Group: 255
Standard
🤜
JugInc: 1
JugLim: 1
Normal
NumberOfHits: 1
Strength: 0
Hurtboxes
Group: 0
High
🤜, ★
Group: 0
Low
🤜, ★
Group: 0
Mid
🤜, ★
Group: 0
Mid
🖐
Pushboxes
Commands
Opponent Transition
Activate: On
Script:
#1040 - GOSAI_DMG
Opponent Transition
Activate: Off