Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | 280 | H | ||||||||
Flag | Specific Script | Don't Kill 0x80 | ||||||||
Damage | 100 | 120 | 25 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 30 | 36 | 15 | |||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 12 | 18 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.25 | 0.2 | ||||||||
FallSpeed | 0.4 | 0.5 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |