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#918 - VS2_SYAKUNETSU_L_NEW

Hide Unknowns
Total Frames
82
Without Interruption
50

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit, 0x2000
Hurtboxes
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 82Buffer on Hit, Buffer on Block
CancelList: 82Execute
CancelList: 83Buffer on Hit, Buffer on Block
CancelList: 83Execute
CancelList: 120Buffer Always
CancelList: 120Execute
CancelList: 136Buffer on Hit, Buffer on Block
CancelList: 136Execute
CancelList: 33Execute
AutoCancels
Condition: On Unknown 11Params: [1, 0, 0, 0]ActivateStates: ['A']
Commands
Spawn ProjectileScript: #40 - VS2_SHAKU_L_CHARGEXShift: 1.55YShift: 1.15
Unknown
Unknown (6, 0)8, 2, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 67)40, 130, 0, 150, 4000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0