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#915 - VSCANCEL_SONIC_L

Hide Unknowns
Total Frames
48
Without Interruption
38

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Stand, Counter Hit, 0x80
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜
Group: 0Mid🤜
Pushboxes
Cancels
CancelList: 71Buffer on Hit, Buffer on Block
CancelList: 71Execute
CancelList: 70Buffer on Hit, Buffer on Block
CancelList: 70Execute
AutoCancels
Condition: On Projectile Presence?Script: #920 - SONIC_CROSS_LScriptTime: 9Unknown2: 24Unknown3: 88
Condition: On Projectile Presence?Script: #920 - SONIC_CROSS_LScriptTime: 10Unknown2: 24Unknown3: 88
Commands
Spawn ProjectileScript: #0 - SONIC_L-XShift: 1.4YShift: 1.25