Crouch, Counter Hit, 0x100
Auto-Correct
Crouch, 0x100
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 20Group: 0Standard🤜JugInc: 1JugLim: 0LowNumberOfHits: 1Strength: 20Unknown6: ['0x8'] Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
CancelList: 64Buffer on Hit, Buffer on Block
CancelList: 64Execute
CancelList: 100Buffer Always
CancelList: 34Buffer on Hit, Buffer on Block, Buffer on Whiff
CancelList: 68Buffer on Hit, Buffer on Block
CancelList: 68Execute
CancelList: 88Buffer on Hit, Buffer on Block
CancelList: 88Execute
CancelList: 34Execute
CancelList: 100Execute