Stand, Counter Hit, 0x80
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Effect: 16Flag: ['0x80']Group: 1Standard🤜JugInc: 99JugLim: 5NormalNumberOfHits: 1Strength: 40Unknown6: ['0x8'] CantHit: ['Standing', 'Crouched', 'Air']Effect: 16Flag: ['0x8', '0x80']Group: 0Standard🤜JugInc: 99JugLim: 5NormalNumberOfHits: 1Strength: 40Unknown6: ['0x10'] Effect: 16Flag: ['0x80']Group: 1Standard🤜JugInc: 99JugLim: 5NormalNumberOfHits: 1Strength: 40Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
CancelList: 40Buffer Always
CancelList: 40Execute
CancelList: 67Buffer on Hit, Buffer on Block
CancelList: 67Execute
Condition: On Unknown 34Params: [1, 0, 0, 0]ActivateStates: ['A']
Condition: On WhiffActivateStates: ['A']
Unknown (6, 0)12, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0ActiveOnStates: ['A']
Unknown (6, 0)6, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0InactiveOnStates: ['A']