| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 139 | M | 139 | M | H | |||||
| Flag | Specific Script 0x200000 | Specific Script 0x200000 | 0x200000 | Don't Kill White Damage 0x80 | ||||||
| Damage | None | |||||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | 30 | 36 | 15 | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 10 | |||||||||
| HitFreezeDefender | 10 | |||||||||
| MainRecoveryDuration | 26 | 23 | 28 | 23 | 20 | |||||
| KnockdownDuration | 22 | 20 | ||||||||
| KnockBack | 0.8 | |||||||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x8'] | |||||||||