Stand, Counter Hit, 0x80
CantHit: ['Air', 'Cross-Up']Effect: 114Group: 255Standard🖐JugInc: 0JugLim: 0NormalNumberOfHits: 0Strength: 80Unknown6: ['0x8', '0x10']InactiveOnStates: ['H'] CantHit: ['Air', 'Cross-Up']Effect: 114Group: 255Standard🖐JugInc: 0JugLim: 0NormalNumberOfHits: 0Strength: 80Unknown6: ['0x8', '0x10']ActiveOnStates: ['H'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
ArmorCount: 1ArmorEffect: ['Grey Life', 'V-Gauge Gain']ArmorPriority: 0ArmorStun: 0Group: 1Mid🤜, ★Type: Armor
ArmorCount: 1ArmorEffect: ['Grey Life', 'V-Gauge Gain']ArmorPriority: 0ArmorStun: 0Group: 1Mid🤜, ★Type: Armor
Group: 0Mid🤜, ★
Condition: On Unknown 11Params: [1, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 41Params: [0, 1, 800, 0]InactiveOnStates: ['A']ActivateStates: ['B']
Condition: On Unknown 41Params: [0, 0, 800, 0]ActiveOnStates: ['A']ActivateStates: ['B']
Condition: On Unknown 41Params: [0, 0, 800, 0]InactiveOnStates: ['A']ActivateStates: ['C']
Condition: On Unknown 41Params: [0, 1, 800, 0]ActiveOnStates: ['A']ActivateStates: ['C']
Condition: After ArmorActivateStates: ['H']
Condition: On Camera ProximityDistance: 0.01ActivateStates: ['E']
Unknown (6, 0)2, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (6, 0)2, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0