Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Blow | Hit | Blow | Guard | |||||
Script | None | H | M | H | ||||||
Flag | Specific Script Don't Kill | Don't Kill 0x80 | ||||||||
Damage | 4 | 5 | 1 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 4 | ||||||||
HitFreezeDefender | None | 4 | ||||||||
MainRecoveryDuration | 14 | 18 | 16 | 18 | 16 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | 0.3 | 0.1 | 0.3 | 0.1 | |||||
FallSpeed | 0.0 | 0.5 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | None | ['0x4'] | ||||||||
Index18_HI | ['0x8'] | None |