Stand, Counter Hit, 0x80
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Effect: 123Flag: ['0x80']Group: 1Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Effect: 137Flag: ['0x80', 'Ignore?']Group: 0Standard★JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜
CancelList: 67Buffer on Hit, Buffer on Block
CancelList: 67Execute
CancelList: 66Buffer on Hit, Buffer on Block
CancelList: 66Execute
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute
Condition: AlwaysScript: SelfScriptTime: 4Unknown2: 1