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Character: Ibuki
Version: 3.010 [blanka-update]
Other versions
1 [cpt version]
2.010 [launch]
2.021 [ed update]
2.040 [abigail update]
2.070 [zeku update]
3.002 [ae launch]
3.010 [blanka update]
3.020 [april patch]
4.000 [kage balance update]
4.010 [january bugfix]
4.070 [evo update]
5.001 [ce launch]
5.012 [seth release]
5.020 [march patch]
6.001 [winter update]
6.021 [rose update]
6.022 [may patch]
6.031 [oro akira release]
7.001 [definitive update]
7.002 [may patch]
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Source code
GroundLevel
X
Y
#30 - V_TRIGGER_8s_BOMB
Hide Unknowns
Total Frames
429
Recovery Starts At
421
SlideVX
1.0
SlideVY
1.0
SlideAX
1.0
SlideAY
1.0
Unknowns
ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x20', '0x80', '0x100', '0x8000']
Hitboxes
CantHit: ['Standing', 'Crouched', 'Air', 'Front', 'Cross-Up']
Effect:
29
Group: 255
Standard
🤜
JugInc: 0
JugLim: 4
Normal
NumberOfHits: 1
Strength: 80
Unknown6: ['0x8', '0x10']
Hurtboxes
Group: 0
Low
🤜, ★
Unknown13: 27
Unknown7: 64
AutoCancels
Condition: On Projectile Presence?
Script:
#19 - V_TRIGGER_EXP_KUNAI
Unknown2: 1
Condition: Always
Script:
#18 - V_TRIGGER_EXP