Counter Hit
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
CancelList: 66Buffer on Hit, Buffer on Block, Buffer on Whiff
CancelList: 66Execute
CancelList: 38Buffer on Hit, Buffer on Block
CancelList: 38ExecuteInactiveOnStates: ['H']
Condition: If Resource?Resource: 0ActivateStates: ['H']
Condition: If Resource?Resource: 0ActivateStates: ['A']
Condition: If Resource?Resource: 0ActivateStates: ['B']
Condition: If Resource?Resource: 0ActivateStates: ['C']
Condition: If Resource?Resource: 0ActivateStates: ['D']
Condition: If Resource?Resource: 0ActivateStates: ['E']
Spawn ProjectileScript: #98 - KUNAI_IKKIXShift: 0.95YShift: 1InactiveOnStates: ['A'] Spawn ProjectileScript: #98 - KUNAI_IKKIXShift: 0.95YShift: 0.9InactiveOnStates: ['A', 'B'] Spawn ProjectileScript: #98 - KUNAI_IKKIXShift: 0.95YShift: 1InactiveOnStates: ['A', 'B', 'C'] Spawn ProjectileScript: #98 - KUNAI_IKKIXShift: 0.95YShift: 0.9InactiveOnStates: ['A', 'B', 'C', 'D'] Spawn ProjectileScript: #98 - KUNAI_IKKIXShift: 0.95YShift: 1InactiveOnStates: ['A', 'B', 'C', 'D', 'E'] Unknown (0, 0)2, 1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 1, 11, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 1, 30, 5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 1, 15, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 1, 19, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 1, 29, 8, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 0, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 0, 11, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 0, 30, 5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 0, 15, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 0, 19, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)2, 0, 29, 8, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0InactiveOnStates: ['A']
Unknown (0, 0)1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0InactiveOnStates: ['A', 'B']
Unknown (0, 0)1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0InactiveOnStates: ['A', 'B', 'C']
Unknown (0, 0)1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0InactiveOnStates: ['A', 'B', 'C', 'D']
Unknown (0, 0)1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0InactiveOnStates: ['A', 'B', 'C', 'D', 'E']