Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 172 | H | 172 | H | L | |||||
Flag | Specific Script 0x4 | 0x4 | Specific Script 0x4 | 0x4 | Don't Kill 0x4 White Damage 0x80 | |||||
Damage | 20 | 24 | 5 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | 60 | 72 | 30 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 4 | |||||||||
HitFreezeDefender | 4 | |||||||||
MainRecoveryDuration | 18 | 14 | 20 | 14 | 8 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.1 | 0.0 | ||||||||
FallSpeed | 0.6 | 0.3 | 0.5 | 0.3 | 0.0 | |||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4'] |