| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | H | M | H | M | H | |||||
| Flag | Don't Kill White Damage 0x80 | |||||||||
| Damage | 40 | 48 | 10 | |||||||
| Stun | 75 | 90 | None | |||||||
| EXAttacker | 25 | 30 | 13 | |||||||
| EXDefender | 15 | 18 | 8 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 16 | 3 | 18 | 3 | 13 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.35 | 0.12 | 0.35 | 0.12 | 0.5 | |||||
| FallSpeed | 0.5 | 0.06 | 0.5 | 0.06 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||
| Index18_HI | ['0x4'] | None | ||||||||
| Index22 | None | -0.1 | ||||||||