Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 302 | 297 | 302 | 297 | H | |||||
Flag | Specific Script | Don't Kill 0x80 | ||||||||
Damage | 35 | 42 | 9 | |||||||
Stun | 30 | 36 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 15 | 18 | 8 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 16 | 3 | 16 | 3 | 13 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.5 | 0.35 | 1.5 | 0.35 | 0.25 | |||||
FallSpeed | 0.4 | -0.4 | 0.4 | -0.4 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |