Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | M | |||||||||
Flag | Don't Kill White Damage 0x80 | |||||||||
Damage | 35 | 42 | 9 | |||||||
Stun | 40 | 48 | None | |||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | |||||||||
HitFreezeDefender | 10 | |||||||||
MainRecoveryDuration | 16 | 22 | 18 | 22 | 9 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.15 | 0.6 | 0.15 | 0.6 | 0.24 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | |||||||||
Index18_HI | ['0x2'] | None |