Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 168 | 292 | 168 | 292 | H | |||||
Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
Damage | 20 | 24 | 5 | |||||||
Stun | 50 | 60 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 5 | 6 | 3 | |||||||
VGauge | 20 | 24 | 10 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 5 | |||||||||
HitFreezeDefender | 5 | |||||||||
MainRecoveryDuration | 24 | 20 | 26 | 20 | 26 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 1.2 | 0.4 | 1.2 | 0.4 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x4'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |