Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | |||||||||
Script | H | |||||||||
Flag | Specific Script Don't Kill 0x10000 | Specific Script Don't Kill White Damage | ||||||||
Damage | None | |||||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | -60 | -71 | -29 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | None | |||||||||
MainRecoveryDuration | 0 | |||||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None |