| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | M | 212 | M | 212 | M | |||||
| Flag | 0x4 | Specific Script 0x4 | 0x4 | Specific Script 0x4 | Don't Kill 0x4 0x80 | |||||
| Damage | 80 | 96 | 20 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | 60 | 72 | 30 | |||||||
| EXDefender | 40 | 48 | 20 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 10 | |||||||||
| HitFreezeDefender | 10 | |||||||||
| MainRecoveryDuration | 11 | 22 | 13 | 22 | 12 | |||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.6 | 0.8 | 0.6 | 0.8 | ||||||
| FallSpeed | 0.5 | 0.8 | 0.5 | 0.8 | 0.05 | |||||
| JuggleStart | 10 | 0 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x8'] | |||||||||
| Index18_HI | ['0x4'] | None | ||||||||
| Index22 | 0.1 | None | ||||||||
| Index23 | 40 | 20 | ||||||||