| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 142 | 151 | 142 | 302 | 142 | 151 | 142 | 302 | 92 | 101 |
| Flag | Specific Script | Specific Script 0x80 | ||||||||
| Damage | 35 | 42 | 9 | |||||||
| Stun | 40 | 48 | None | |||||||
| EXAttacker | 10 | 12 | 5 | |||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 6 | |||||||||
| HitFreezeDefender | 6 | |||||||||
| MainRecoveryDuration | 18 | 16 | 20 | 16 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.5 | 0.9 | 0.5 | 0.9 | 0.4 | |||||
| FallSpeed | 0.5 | 0.1 | 0.5 | 0.1 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4'] | |||||||||