Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Guard | |||||||
Script | 260 | M | 330 | H | ||||||
Flag | Specific Script | Specific Script Crush Counter | Don't Kill White Damage 0x80 | |||||||
Damage | 90 | 108 | 23 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | 150 | None | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | 20 | 12 | |||||||
HitFreezeDefender | 12 | 20 | 12 | |||||||
MainRecoveryDuration | 24 | 22 | 40 | 40 | 16 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.6 | 1.7 | 0.4 | |||||||
FallSpeed | 0.5 | 2.3 | 0.5 | |||||||
JuggleStart | 1 | 0 | 1 | |||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | ['0x4', '0x10'] | ['0x4', '0x8'] |