Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | H | |||||||||
Flag | Don't Kill White Damage 0x80 | |||||||||
Damage | 70 | 84 | 18 | |||||||
Stun | 120 | 144 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 24 | 22 | 26 | 22 | 20 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.5 | 0.8 | 0.5 | 0.8 | 0.4 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] |