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#828 - CPU_SYAKU_L_HIT

Hide Unknowns
Total Frames
75
Without Interruption
52

Unknowns

ReturnToOriginalPosition
['0x2', '0x4']
Status
Counter Hit, 0x2000
Hurtboxes
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 80Buffer on Hit, Buffer on Block
CancelList: 80Execute
CancelList: 42Buffer on Hit, Buffer on Block
CancelList: 89Buffer on Hit, Buffer on Block
CancelList: 89Execute
CancelList: 42Execute
AutoCancels
Condition: On Opponent ProximityScript: #825 - CPU_SHOURYU_HUnknown2: 8Distance: 1.35
Commands
Gauge ControlGauge: EXIncrement: 5Target: Self
Spawn ProjectileScript: #2 - SHAKUNETU_LXShift: 1.55YShift: 1.15
Unknown
Unknown (0, 67)40, 130, 0, 150, 4000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0