| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | H | 297 | H | 297 | H | |||||
| Flag | Specific Script | Specific Script | Don't Kill 0x80 | |||||||
| Damage | 60 | 72 | 15 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | 40 | 48 | 20 | |||||||
| EXDefender | 18 | 22 | 9 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | 12 | 14 | 12 | 14 | |||||
| HitFreezeDefender | 14 | |||||||||
| MainRecoveryDuration | 19 | 6 | 21 | 6 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.65 | 0.4 | 0.65 | 0.4 | 0.6 | |||||
| FallSpeed | 0.5 | -2.0 | 0.5 | -2.0 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||