| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | OTG | Blow | Hit | OTG | Blow | Guard | |||
| Script | 270 | 271 | H | 297 | 270 | 271 | H | 297 | H | |
| Flag | Specific Script | Hard Knockdown No Back Recovery Screenshake | Specific Script | Hard Knockdown No Back Recovery Screenshake | Specific Script | White Damage 0x80 | ||||
| Damage | 60 | 72 | 15 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | 60 | 72 | 30 | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 12 | |||||||||
| HitFreezeDefender | 12 | |||||||||
| MainRecoveryDuration | 21 | 10 | 8 | 23 | 10 | 8 | 21 | |||
| KnockdownDuration | 20 | 0 | 20 | 0 | 20 | |||||
| KnockBack | 0.4 | 0.75 | ||||||||
| FallSpeed | 0.5 | -4.0 | 0.5 | -4.0 | 0.5 | |||||
| JuggleStart | 1 | 0 | ||||||||
| DamageScalingGroup | None | |||||||||