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#813 - CPU_2MP

Hide Unknowns
Total Frames
38
Without Interruption
19
Recovery Starts At
8
Flags
['Starts Crouched', 'Ends Crouched']

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Crouch, Counter Hit, 0x100
Auto-Correct
Crouch, 0x100
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Effect: 26Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8']
Hurtboxes
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Pushboxes
Cancels
CancelList: 40Buffer on Hit, Buffer on Block
CancelList: 40Execute
CancelList: 101Buffer Always
CancelList: 101Execute
AutoCancels
Condition: On HitScript: #832 - CPU_2MP_KUREKI_MUnknown2: 8
Condition: On BlockScript: #827 - CPU_SYAKUNETSU_LUnknown2: 8