Crouch, Counter Hit, 0x100
Auto-Correct
Crouch, 0x100
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown11: ['0x20']Unknown6: ['0x8']
Effect: 28Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Effect: 28Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Effect: 28Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Effect: 29Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
CancelList: 40Buffer on Hit, Buffer on Block
CancelList: 40Execute
CancelList: 101Buffer Always
CancelList: 101Execute
Condition: On Unknown 31Params: [0, 2, 0, 0]ActivateStates: ['A']
Condition: On Unknown 33Script: #829 - CPU_RYUSOU_HParams: [0, 0, 0, 0, 1]InactiveOnStates: ['A']