Counter Hit, 0x2000
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜
Group: 0Mid🤜
Group: 0Mid🤜
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0High🤜, ★
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 80Buffer on Hit, Buffer on Block
CancelList: 80Execute
CancelList: 33Execute
CancelList: 89Buffer on Hit, Buffer on Block
CancelList: 89Execute
Amount: 0.19Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed