| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | OTG | No Effect | |||||||
| Script | None | H | None | |||||||
| Flag | Specific Script Don't Kill Hard Knockdown 0x200 | Specific Script 0x200 | Specific Script Hard Knockdown 0x80 | |||||||
| Damage | 90 | 108 | 23 | |||||||
| Stun | None | |||||||||
| EXAttacker | 50 | 60 | 25 | |||||||
| EXDefender | 30 | 36 | 15 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | |||||||||
| HitFreezeDefender | None | |||||||||
| MainRecoveryDuration | 0 | 40 | 0 | |||||||
| KnockdownDuration | 0 | 20 | 0 | |||||||
| KnockBack | 0.0 | |||||||||
| FallSpeed | 0.0 | |||||||||
| JuggleStart | 0 | |||||||||
| DamageScalingGroup | None | |||||||||
| Index18_HI | ['0x1', '0x8'] | None | ||||||||