Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | OTG | No Effect | |||||||
Script | None | H | None | |||||||
Flag | Specific Script Don't Kill Hard Knockdown 0x200 | Specific Script 0x200 | Specific Script Hard Knockdown 0x80 | |||||||
Damage | 120 | 144 | 30 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | None | |||||||||
MainRecoveryDuration | 0 | 40 | 0 | |||||||
KnockdownDuration | 0 | 20 | 0 | |||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
Index18_HI | ['0x1', '0x8'] | None |