Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Guard | |||||||
Script | 187 | 302 | 187 | 302 | H | |||||
Flag | Specific Script Don't Kill 0x200 Screenshake | Specific Script Don't Kill 0x200 | 0x80 | |||||||
Damage | 70 | 84 | 18 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | 60 | 72 | 30 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 10 | ||||||||
HitFreezeDefender | 15 | 10 | ||||||||
MainRecoveryDuration | 19 | 20 | 21 | 20 | ||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.3 | 1.8 | 0.8 | |||||||
FallSpeed | 0.5 | 0.4 | 0.5 | |||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x2', '0x8'] | ||||||||
Index18_HI | ['0x2'] | None |