| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 330 | 292 | 330 | 292 | H | |||||
| Flag | Specific Script | 0x80 | ||||||||
| Damage | 70 | 84 | 18 | |||||||
| Stun | 80 | 96 | None | |||||||
| EXAttacker | 50 | 60 | 25 | |||||||
| EXDefender | 30 | 36 | 15 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 36 | 25 | 38 | 25 | 12 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.6 | 1.3 | 0.6 | 1.3 | 0.2 | |||||
| FallSpeed | 2.2 | 1.0 | 2.2 | 1.0 | 0.5 | |||||
| JuggleStart | 1 | 2 | 1 | 2 | 1 | |||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||