| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Guard | ||||||||
| Script | 280 | H | ||||||||
| Flag | Specific Script | Specific Script Hard Knockdown Crush Counter No Back Recovery | Don't Kill White Damage 0x80 | |||||||
| Damage | 100 | 120 | 25 | |||||||
| Stun | 150 | 180 | None | |||||||
| EXAttacker | 50 | 60 | 25 | |||||||
| EXDefender | 30 | 36 | 15 | |||||||
| VGauge | None | 100 | None | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | 20 | 15 | |||||||
| HitFreezeDefender | 15 | 20 | 15 | |||||||
| MainRecoveryDuration | 16 | 9 | ||||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.6 | 0.2 | ||||||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x4', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] | |||||||
| Index18_HI | ['0x2'] | None | ||||||||