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#900 - CLAP_L_3

Hide Unknowns
Total Frames
110
Without Interruption
83

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 27Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 27Execute
AutoCancels
Condition: On ButtonScript: #902 - CLAP_L_1ScriptTime: 10Unknown2: 24Unknown3: 75Action: Release TwoButtons: ['LP']
Condition: On ButtonScript: #901 - CLAP_L_2ScriptTime: 10Unknown2: 24Unknown3: 85Action: Release TwoButtons: ['LP']
Commands
Spawn ProjectileScript: #25 - SC_L_LV3XShift: 1.04YShift: 1.35