| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | Blow | No Effect | Blow | Guard | |||||
| Script | None | H | None | H | ||||||
| Flag | Don't Kill 0x200 | 0x80 | ||||||||
| Damage | 70 | 84 | 18 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | 40 | 48 | 20 | |||||||
| EXDefender | 24 | 29 | 12 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | 14 | ||||||||
| HitFreezeDefender | None | 14 | ||||||||
| MainRecoveryDuration | 18 | 20 | 13 | |||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.3 | 0.8 | 0.3 | 0.8 | 0.3 | |||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 1 | 0 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x2', '0x4', '0x8'] | ||||||||
| Index18_HI | ['0x4'] | None | ||||||||