Air, Counter Hit, No Corner Correction, 0x1000000
Air, No Corner Correction, 0x1000000
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 80Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] Group: 0Low🖐
Group: 0Air🤜, ★
Group: 0High🤜, ★
Group: 0Air🖐
Group: 0Mid🤜, ★
Group: 0Low🤜
Group: 0Low🤜, ★
Group: 0Air🤜, ★
Group: 0Mid🖐
Group: 0Air🖐
Group: 0Low🤜
Group: 0Air🤜, ★
Condition: On ButtonAction: Release TwoButtons: ['HP']ActivateStates: ['A']
Condition: On ButtonScript: SelfScriptTime: 17Unknown2: 1Action: Release TwoButtons: ['HP']
Gauge ControlGauge: StunIncrement: -200Target: Self
Change Execution SpeedDark: YesOpponentSpeed: 12%OpponentTicks: 2SelfSpeed: 12%SelfTicks: 2TotalFrames: 10
Spawn ProjectileScript: #46 - VS2_H_VT1XShift: 0.8YShift: 1.2ActiveOnStates: ['A'] Amount: 0.037Mode: SetTarget: Vertical Speed
Amount: -0.005Mode: SetTarget: Horizontal Speed
Amount: -0.009Mode: SetTarget: Vertical Acceleration
Amount: -0.015Mode: SetTarget: Horizontal Speed