Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Guard | |||||||
Script | H | 307 | H | |||||||
Flag | Specific Script Crush Counter | Don't Kill White Damage 0x80 | ||||||||
Damage | 90 | 108 | 23 | |||||||
Stun | 160 | 192 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 20 | 24 | 10 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 20 | 15 | |||||||
HitFreezeDefender | 15 | 20 | 15 | |||||||
MainRecoveryDuration | 24 | 16 | 37 | 39 | 17 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.5 | 1.2 | 1.6 | 0.35 | ||||||
FallSpeed | 0.5 | 1.4 | 0.5 | |||||||
JuggleStart | 1 | 0 | 1 | |||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x4', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] | |||||||
Index18_HI | ['0x2'] | None |