Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | H | |||||||||
Flag | Don't Kill White Damage 0x80 | |||||||||
Damage | 60 | 72 | 15 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | 50 | 60 | 25 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 14 | |||||||||
HitFreezeDefender | 14 | |||||||||
MainRecoveryDuration | 25 | 30 | 25 | 30 | 15 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.8 | 0.7 | 0.8 | 0.7 | ||||||
FallSpeed | 1.2 | 1.2 | 1.2 | 1.2 | 0.5 | |||||
JuggleStart | 2 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4', '0x8'] | |||||||||
Index18_HI | ['0x2'] | None |