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#765 - V_CLAP_H_2

Hide Unknowns
Total Frames
63
Without Interruption
44

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 76Buffer Always
CancelList: 76Execute
CancelList: 33Execute
Commands
Spawn ProjectileScript: #20 - SC_H_LV2XShift: 1.04YShift: 1.3